> Tigrill in Mobile Legends: guide 2024, assembly, how to play as a hero    

Tigrill in Mobile Legends: guide 2024, the best build, how to play

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The noble Tigrill from the game Mobile Legends is known as one of the most best tanks with mass control. He has many interesting combinations, chips, which we will talk about later in the guide. Let's take a look at the current assemblies of emblems and equipment, as well as suitable spells for this character.

Also check out current tier-list of characters on our website!

First, let's look at each ability of Tigrill and their relationship. In total, he has 3 active skills and one buff that works passively.

Passive Skill - Fearless

Fearlessness

After using a skill or being hit by an opponent with a basic attack, the character accumulates 1 blessing charge. When there are 4 charges in total, Tigrill spends them and does not take damage from the enemy’s next basic attack.

Blessing does not accumulate and is not consumed by minions.

First Skill - Attack Wave

attack wave

The hero makes a blow with a hammer, after which a shock wave will go in the indicated direction. It deals damage to all enemies caught in the fan-shaped area, also slowing them by 30% for the next XNUMX seconds.

The effect of the slowdown is directly dependent on the distance of the strike - the farther the enemy, the less it will affect him.

Skill XNUMX - Sacred Hammer

Holy Hammer

Tigrill dashes in the indicated direction, dealing physical damage to all targets hit and also pushing them further behind him.

Reuse: For the next 4 seconds, the tank can again use the skill to knock opponents in front into the air for 1 second. They also take additional physical damage.

Ultimate - Implosion

implosion

Tigrill enters the preparation phase. During this time, all the characters around him will be drawn to the center. The tank then slams its hammer into the ground, dealing physical damage in an area and inflicting a stun for 1,5 seconds.

Tigrill's preparation phase is easily interrupted by enemies with transformation or knock-up effects.

Suitable emblems

To develop Tigrill's potential in battle, we offer a current build Tank emblems. They will increase the character's HP and give additional. hybrid protection and health regeneration.

Tank emblems for Tigrill

  • Agility — +4% to movement speed.
  • Second breath — reduces the cooldown time of equipment skills and combat spells by 15%.
  • Shock Wave — massive damage to opponents (depending on the amount of Tigrill’s HP).

Best Spell

  • Flash - for this hero, it is worth choosing a jerk. With it, he can perform devastating combinations of ults and skills, getting characters even from under the tower and cutting off any escape routes.
  • Purification - You can also use this combat spell. Removes all debuffs from the player and briefly increases movement speed. It will help in critical situations to cope with death control.

Top build

You can play as Tigrill most effectively through the roam, it is very difficult for the character to stand on the line on his own. Below is one of the best builds at the moment. You can complete it Shining armor, if there is insufficient magical protection, or Twilight armorto get more HP.

Assembly of Tigrill for roam

  1. Durable Boots - Reward.
  2. The dominance of ice.
  3. Shield of Athena.
  4. Ancient cuirass.
  5. Studded armor.
  6. Immortality.

How to play as Tigrill

To play for this character, you need to remember all his pluses and minuses. Among the advantages, it can be noted that the Tigrill is very tenacious, he has excellent skills for initiating fights. Can make deadly combos for the entire enemy team when there are major damage dealers nearby. He is also strong in the late game, being in no way inferior to the rest of the tanks or support. Gives out a long control and perfectly copes with the protection of the team.

Of the minuses - at the beginning of the game, Tigrill can be easily killed, because in the first minutes he sags in mobility. Without a team, he will be useless - there is a lot of control, but the damage will not be enough. His ultimate can be interrupted during the preparation. In the end, his skills will be very dependent on the cooldown. The emphasis when playing on it is on sleight of hand, otherwise enemies can easily dodge all the abilities of the hero.

How to play as Tigrill

After the game starts, go to the forest to the killer or to the gold line to the shooter. Help them farm, stun enemies. With a successful duet with a damage dealer, you can kill enemy heroes together. But don’t go into battle without a damage dealer behind you - the damage is not enough to kill, and mobility is low, so it will be difficult to escape without a flash.

Learn to repel second skill rivals right under your tower. By stunning them under construction, you will have a better chance of earning a kill. You can cope even alone against a thin character. Using the same method, pull them out from under someone else's tower so that the damage dealer nearby can attack the target.

When the ultimate appears, you can go to neighboring lines, including to initiate ganks and pick up enemy heroes. Help the forester take Turtles and the shooter maintain the gold line.

Several deadly combinations:

  • One of the easiest combos for Tigrill starts with second ability - make a dash to your opponents, collect them in a heap, throw them into the air. Then press ultimate, so you distribute mass control over a large area. Then use first skill и basic attackto finish off the remaining targets.
  • The next one will be much more difficult, before its execution you will have to practice first. In the bushes near your opponents, squeeze ultand then immediately use Flash. So, you will skip part of the preparation and discourage your opponent by successfully taking everyone into the camp. Then use first skill, dealing damage and inflicting a slow. Take out fleeing enemies with second ability - throw them in the air. Finish the job basic attack.

In the mid to late game, always stay close to your allies. With the right camp, you will ensure the victory of the whole team - learn the combinations above. Before attacking, give a signal so that the allies are ready to attack.

Second skill can be used as a means of escape - do not forget about it.

Try to always attack from an ambush. The effect of surprise is a powerful weapon. It confuses and does not give the enemy the opportunity to retreat or somehow defend himself. If you see that your opponent is in danger, run up and help him die using your second skill. So, you can knock down most of someone else's skills or interrupt someone's preparation for a powerful blow.

The Tigrill is a fairly light and efficient tank. We hope that in this guide we were able to answer all your questions. If not, we are always glad to see you below in the comments. Good luck!

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  1. Myth 1000000 pts

    The guide does not say that Tigrill can also be taken to the forest / experience. Having good control and survivability can bring him into the current tank DPS and Jungle meta. The main thing is to slightly change the assembly by adding 2-3 items for damage and the rest in def. Personally, for me, the Tiger in the forest / experience is going in the following way:

    Boots for physical protection (if in the forest, then with violet smite);
    Ax of Bloodlust (he needs a heal);
    KSM (Blade of the Seven Seas);
    Zelenka / Hunter's Strike / Penetration (here it is no longer necessary and according to the situation);
    The rest is def according to the situation.

    From the emblems I can advise:
    2 perks of forest emblems (it's easier to earn money, and therefore more farm - more items)
    1 killer perk (Tigrill in the forest is difficult to implement, so it is desirable to earn coins faster)
    2 perk fighters (here already healed for him, since survival in massive fights is necessary)

    (THIS IS ROFL, DON'T DARE TO DO THIS IN THE RANKING)

    Reply
  2. What kind of nn

    Hello, I use a build for a large amount of hp and regeneration (11k hp) and 280 heals. I understand that control items (slowdown, damage reduction) or protection can be much more important, but as for me, they are also normal. Can you explain why xp is so bad.

    Reply