Veil is an interesting mage with colossal damage and easy to master. Its main advantages are a massive area attack, acceleration and control. Consider how the character develops during the battle, what will increase its effectiveness and how to make a dangerous opponent out of the hero.
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Hero Skills
Veil has three active skills and one passive. Each active ability has its own branch. In the course of leveling up, you can choose the path of strengthening yourself - into control, area or strength.
The selection is made three times at levels 4, 6 and 8. Below we will analyze in more detail all the nuances of the game mechanics.
Passive Skill - Voice of the Wind
Whenever he performs a kill or an assist, Veil gains charges. Each charge of Voice of the Wind increases your movement speed by 8. Stacks only up to ten times.
First Skill - Blade of the Wind
The mage creates two parallel blades that cut through the marked area and deal damage to enemies or mobs that are hit. Consider how the skill changes when choosing one of the development paths.
- If you develop a skill in the direction of "sadness”, then the damage increases.
- In case of "dispersion» you will increase the impact area.
Skill XNUMX - Gust of Wind
Using this ability, the hero creates a whirlwind and sends it directly in front of him in the specified direction. It deals damage and slows the movement speed of touched enemies by 40% for 2 seconds. The ability also has two options for pumping - “fixation” and “control”.
- Fixation - when hit by enemies or mobs, the whirlwind will stop in place. It will continue to spin for 2 more seconds, continuously dealing damage to nearby NPC enemies.
- Control The whirlwind will additionally toss enemies caught in it into the air for 1 second.
Ultimate - Tempest
Veil in the marked area causes a storm. Calamity first slows enemies hit by 40%, and deals devastating damage after 1,5 seconds. Ulta can be improved towards "death" or "collection". Let's show what happens.
- Death - increased damage.
- Collection - the ultimate will begin to continuously pull all opponents to the center.
Suitable emblems
The best option would be for Vail Mage emblems, which will increase magical power and penetration and reduce the cooldown time of skills.
- Agility - add. movement speed.
- Weapon Master — increases bonuses from items, emblems and equipment talents.
- Lethal ignition — sets the enemy on fire and deals more damage to him.
You can also use Assassin emblems with talents from various sets. Together they will strengthen Vale well and hide his weaknesses.
- Gap — increases the penetration of the hero’s attacks.
- Nature's Blessing — allows you to move along the river and forest 10% faster.
- Lethal ignition - setting the enemy on fire.
Best Spells
- fire shot - A useful spell that will help finish off a fleeing enemy or push him away from himself. The damage from the skill increases with distance and directly depends on the hero's magical power.
- Flash - since Veil has no jerks, disguise or acceleration, the spell will come in handy. Use it to catch up with a target or dodge an attack in time.
Top build
The optimal position for Vale is the middle line. Below are two build options for a mage that will help him hold mid well and deal a lot of damage to the enemy team. Assemblies can be supplemented according to the situation antichil to fight the healer or Winter Wand to improve survivability.
- Boots of the Conjuror.
- Wand of Lightning.
- Wand of genius.
- Divine Sword.
- Blood wings.
- Immortality.
Spare items:
- Winter Wand - if you die often.
- Necklace of Imprisonment - if needed antichil.
How to play Veil
Of all the magicians presented in the game, Veil is considered one of the easiest and most effective. Let's figure out what tactics should be followed at various stages, what to be wary of, and how to get out of difficult situations.
To begin with, it is worth noting that the hero is inactive unless he commits kills or helps in killing opponents. Only through a passive skill does he increase his movement speed.
Bear in mind that it will be hard to get out of a losing team battle. Don't run into trouble in the initial stages and stay close to tenacious allies.
Until level 4, stay in the mid lane, occasionally helping out in the jungle. Clear creep lines, farm. With the ultimate, you can play more aggressively - go to the top or bottom lane, help your allies there and destroy lone enemies.
With the acquisition of the first items, in the middle stage Veil becomes a dangerous opponent, but still not particularly tenacious. Take part in team battles, stay behind your team. Don't rush forward, carefully farm with assists and kills.
Don't forget to check the map and help your teammates in time or clear the middle lane to save the towers.
As you level up, your abilities will improve as well. At levels 4, 6 and 8, you can choose specific areas by developing the necessary indicators. Choose wisely and focus on the team. If there is an ally with a powerful stun or screed, then it is better to focus on damage. If there is no tank or other characters with control, then pump the effects of contraction and stun.
Best combo for Veil:
- Release the whirlwind with second skill, slowing down enemies or even knocking them up.
- Immediately activate under them ultimate.
- Complete the attack first skill.
At a later stage, Veil becomes a real assassin mage. With items in his pocket and pumped abilities, he can single-handedly kill difficult enemies, move quickly thanks to his passive, and always have time to participate in team fights. If you feel that the opponent is stronger, it is better not to get involved in the fight. Always remember that Veil needs distance.
By following our advice, you will definitely achieve high results. We wish you a successful game and remind you that in the comments you can start a discussion of an issue of interest or share your own stories.
Hace poco me animé a probar el juego de Mobile Legends, me llamó la atención el personaje de Vale en mobile legends, un mago que controla el viento y puede personalizar sus habilidades. Según leí en un artículo, Vale es un héroe versátil que puede adaptarse a diferentes situaciones y roles, ya sea como apoyo o como daño. Me pareció interesante y decidí darle una oportunidad.
Al principio me costó un poco entender cómo funcionaba su mecánica de mejora de habilidades, pero con la práctica fui mejorando. Me gustó mucho la posibilidad de elegir entre efectos de control o de daño, según lo que necesitara el equipo. También me sorprendió lo bien que se veía el diseño y sus efectos visuales, sobre todo cuando lanzaba su definitiva, una poderosa tormenta que arrasaba con todo.
Creo que es un héroe muy divertido y original, que ofrece una experiencia de juego diferente a otros magos. Aunque todavía me falta mucho por aprender, me siento satisfecho con mi progreso y con las partidas que he jugado con él. Vale la pena probarlo.