> Solar abode in AFK Arena: walkthrough guide    

Solar Abode in AFK Arena: Fast Walkthrough

AFK Arena

The Solar Abode is the 12th event of Wonderful Journeys in AFK Arena, where gamers have the opportunity to have a good fight, testing the capabilities of their champions in quite difficult battles.

The players' task is to destroy 6 bosses in the center of the location. Defeating each of them removes one of the walls blocking access to the main chest of the location, where users will receive a powerful artifact as a prize.

The specificity of the level is that the boss is represented by only one enemy. Therefore, heroes recruited into the team with area damage will be useless here; powerful characters are needed that can deliver great damage to a single target.

And, of course, the level could not do without puzzles. The path to the bosses will be blocked by colored tiles, the shutdown of which is controlled by special levers.

The best heroes to pass

Bosses are very diverse and require an individual approach. Never forget about factions and possible bonuses. It would be best to use the following characters:

  • Thugs they are great with Tasi, Arden and Seyrus.
  • Light bearers will give maximum damage to Varek.
  • Tyne and Fawkes can't take the hits Grave-born.

The personal abilities of the heroes are also worth considering:

  • Champion Nemora is a great healer, besides charming the boss.
  • Lucius able to heal a large number of heroes at once.
  • Baden, Thain and Kaz - The best choice for maximum damage per second on a single enemy.
  • Shemira always deals maximum damage and heals itself.
  • Atalya does not have a faction bonus, so it is suitable for any opponents, thanks to the highest damage per second.

Road to bosses

Levers are another puzzle, but they are a bit simpler than other locations using similar mechanics. Need to move on the map clockwise, fighting all opponents along the way, strengthening your heroes with relics. In this case, the level 200 of most heroes will suffice, but it is better that Shemira has a level of 220 or more.

Moving in the beginning, gotta go ignoring visible levers. If you start activating them now, the tiles will get mixed up, and that's when completing the level will become really difficult. Along the way you will come across enemy camps and golden chests.

Dealing with available opponents, the player needs to go through almost the entire map in order to be at the point with the yellow lever. At this point, 15 relics are recruited. Next, it is important to follow a clear algorithm:

  1. The lever on the left side of the map is activated and the blue one on the right side.
  2. Additional enemy camps have been opened - they must be cleared immediately.
  3. At the bottom, a red lever is activated and a blue one, on the right.
  4. The clearing of the camps is completed, and the battle with the main opponents begins.

Boss battles

Location feature in boss immunity to control. Therefore, it is useless to place champions that subdue the mind of the enemy. It is useless to cast silence or stun. It is better to give preference to heroes with maximum DPS per second.

The team should be built around Shemirs paired with brutus or Lucius and complement this arrangement with other characters.

Order of the bosses

First of all, it is worth dealing with Arden, as the easiest opponent. Properly calculate the healing, use the ult for damage, do not forget about the poisonous abilities Shemirs.

The second should be destroyed Fox. This is also not the most difficult fight, so the same tactics as in the previous stage will do here.

The third fight should be held with seyrus, and here it will be much more difficult! Even when selecting relics, you need to pay attention to good defensive capabilities. They will be very needed for this battle.

The next opponent is Thain. This is also a very difficult battle, where defensive relics decide a lot. If you are unlucky with relics and there are no good defensive artifacts, it will be easier to restart the location.

Having completed this stage, it is better to take a short break, as two of the most difficult opponents remained for the final.

If there is Shemira in the team, you need to put her in the center, giving all the equipment for evasion. In this case, she will collect most of the ult on herself Vareka. Using support units in close combat is useless, otherwise Varek will simply hook on them and quickly destroy them.

Well, finally, final boss - Tasi! And it will be quite difficult to pass it, most likely, you will have to act in two teams. Despite her cute appearance, she is incredibly dangerous.

In the first battle, when attacking with Shemira's team, it will be possible to remove a maximum of half of the enemy's health. After that, she weakens a little, and she can be finished off by the reserve team. The correct selection of relics is also very important.

Level Reward

In addition to the usual things like gold, the location has a key reward - artifact "Dara's Faith", which significantly increases the chance of critical hit and accuracy of the hero.

Artifact "Dara's Faith"

We hope this guide was helpful! You can share your secrets and tips for passing the stage in the comments below.

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