> Walkthrough of all levels in Apeirophobia: complete guide 2023    

Apeirophobia: passing all levels in the mode (from 0 to 16)

Roblox

Apeirophobia is one of the best horror games on Roblox. The purpose of this mode is to scare the player, to evoke a wide range of emotions, and Apeirophobia does a great job of that. The mode is based on backrooms (Backrooms) - elements of Internet folklore, which are distinguished by their frightening and straining strangeness and at the same time commonplace.

Apeirophobia was released in July 2022. She managed to collect over 200 million visits. The project has been added to favorites by more than a million players. This place is plot, you can go along with your friends. It currently has 17 levels. The passage can become quite difficult. This article has been created for players who encounter difficulties in moving through locations.

Passage of all levels

All levels are listed below, as well as information about them: how to pass correctly, how to solve puzzles, what opponents you can face, etc.

The mode will be more interesting to pass on your own, but if at some point it turned out to be too difficult, then it’s still worth peeking at the correct passage so as not to get bored in the game.

Level 0 - Lobby

Level 0 Exterior - Lobby

This stage starts right after the intro video. Represents big office in yellow tones with randomly arranged walls. Near the spawn, a leaf can be found on the wall.

The main monster of the level in English is called howler. This is a humanoid figure, consisting of thin black threads. The second enemy looks almost the same, but has a large camera instead of a head. Another entity is Phantom Smiler. She poses no danger. After looking at her, a loud sound and a frightening screamer will appear.

Enemy Howler, which can be found at level 0

In general, pass Lobby pretty simple. The best tactic is not to stop and not to procrastinate. At the beginning, you can go in any direction and look for black arrows on the walls. Then follow them, reach the ventilation and climb inside using the stairs. It remains to go a little forward, and the level will be completed. When meeting with the enemy, it is also worth running and not stopping, then it will be easy to break away.

Level 1 - Room with pools

Level 1 - pool room

It starts with the exit from the ventilation. You will have to go forward and at the end get into a large room paved with tiles. Everywhere blue, dark blue, gray tones. Walls and various elements are randomly placed. Indentations appeared in the floor filled with water - a kind of pools.

It also appears here Phantom Smiler, however, the main enemy is called Starfish. This is a creature with a large mouth and teeth, consisting of several tentacles. He moves slowly, escaping from Starfish is easy, but due to the small size of the level, you will have to meet him often.

Starfish is a local enemy in the Pool Room

To pass the level, you need to find 6 valves and screw them on. The best way to look for them is through the pipes that run along the walls and ceiling. Some of the valves will be harder to find. For example, one of them is under water, and the other is between several walls

When 6-th valve will be turned on, you can hear a metallic creak. Now you need to go along the walls, along the edges of the location, until a passage to the room is found. It was possible to find it before, but the entrance was closed by a grate.

The door that will open after finding all the valves

Inside there will be a hole filled with water. You have to jump into it and swim to the end. First the path leads down, then up. At the end there will be an abyss that you need to jump into to complete the level.

Descent where you have to jump to go to the next level

Level 2 - Windows

Level 2 Exterior - Windows

Extremely easy level. You can pass in a couple of minutes, but there are no monsters on it at all. It is necessary to reach the window and jump down. After that, the hero will wake up at the next location. At the very beginning, it is better to go along the stairs indicated in the picture, and then along the corridor, this will be the fastest way.

Where should I go at the very beginning to complete the level faster

Level 3 - Abandoned office

Abandoned office - third level

This stage is more boring and boring than difficult. There is only one monster on it - Hound. It is a humanoid creature that moves on all fours and consists entirely of black mass.

Hound found at level 3

This enemy is completely blind, but has excellent hearing, which must be taken into account when passing. When meeting with him, it is worth stopping and waiting for the Hound to leave. It is better to move around the level in a crouch, but if the enemy is far away, you can run.

  • First you need to find in the office 3 key. To do this, you need to open all the boxes. Finally, with their help, you need to open the grate, which is located opposite the office space.
  • Now we have to find 8 buttons and press them. You can find them in almost all the rooms that lead to a large open room. For some, you will have to go through narrow passages, so you should look more carefully.
  • When all buttons have been found, a characteristic sound will be heard. It is similar to the opening of the lattice in the stage with pools. It remains to come to the room, which is located next to the place where the level starts and go up the stairs.

The location is much easier to pass with friends. The entity will be easily distracted, and the collection of all keys and buttons will speed up.

Level 4 - Sewerage

What the sewer looks like - level 4

This part resembles a pool room. There are no enemies here. At the very beginning, you can not worry and calmly pass. First of all, it is best to go along the left corridor, which is indicated in the picture.

Where to go on the level to go faster

In the next room - go in the opposite direction and reach the stairs.

The path that leads to the maze

At this point, the most difficult stage begins - labyrinth. Its characteristic feature is the glass floor. After the beginning of the passage from below, water will rise. It will be necessary to pass before it reaches the character.

One of the players made a complete map of the labyrinth. Walls and columns are shown in black. The red dot on the left is the exit from the maze. The orange color indicates the shortest path, and the green one is the most convenient way to collect everything. spheres at the level (they are needed for 100% passing). At the end there will be a white glowing passage through which you must go.

Level labyrinth map created by fans of the mode

Level 5 - Cave system

Level 5 Exterior - Cavern Systems

Quite an unpleasant location, made in the form of a system of caves. Everywhere is darkness and it is not clear where to go. The local enemy is called Skin Walker. It will appear approximately in the middle of the level. Killing one of the players, he takes his skin.

Local enemy - a dangerous Skin Walker, stealing the skins of the players he killed

It is the uncertainty that makes this level difficult. To pass, you need to find a portal. It will give out a purple glow. And a clear buzzing sound.

Purple portal that takes you to the next level

You can simplify the passage by playing with headphones. A ticking sound indicates Skin Volker. Meeting with him, most likely, will be fatal. Go towards the buzzing sound that will lead to the portal.

Level 6 - "!!!!!!!!!!"

Appearance level 6, in which you need to quickly run away from the monster

The complexity of this stage lies in the dynamics and the need to run without stopping. There is only one enemy here - The Titan Smiler or Smiling Titan. It is a large creature made of black matter with white dotted eyes and a wide smile, moving extremely fast.

Titan Smiler chasing the player in the level

The whole point of the level run fast and don't stop. It is worth moving forward at the very beginning, immediately after the appearance. The location is quite linear, but constantly arising obstacles will interfere. At the end there will be a glowing pink door that you need to go through.

The pink door that is the end of the level

Level 7 - The End?

Level 7 - The end?

An easier step than the rest. You can't die here, there are no enemies at all. To pass, you need to solve several puzzles in different rooms.

Once in the first room with racks and a computer in the middle, you need to go around the room and count the number of balls. There is a total 7 types of flowers and you need to remember or write down how many balls belong to each color.

Next, you need to study the information on the computer. There are seven colors indicated, each of which has its own meaning from 1 to 7. For example, red = 1, yellow = 5 etc.

Having learned the exact number of balls, you need to enter the code into the computer. You have to calculate it yourself. First you need to write the number of balls of the first number, i.e. red. Then write the serial number of the color. For example, one red ball was found. Then you need to write "11". Next, go to the color that is written under the number 2, later 3 and so on. Numbers must be written without spaces. You might get, for example, the code “1112231627".

If the code turned out to be correct, a four-digit number will appear on the bottom right, which must be remembered. It must be entered into the code lock, which is located in the same room. After that, an iron door will open.

Code lock in which you need to enter the received password

Further on the location will be quite easy to pass. Difficulties will begin when you enter a room full of bookshelves. On one of them will stand bookfilled with four-digit codes. You should try them all at the code lock nearby. One of the combinations will open the door.

Book with all combinations of passwords

The hardest part is over. It remains to go further along the location and find another computer. Enter a letter in it y (small y, english keyboard layout), confirm and wait 100% download. The gate to the next level will open.

Open gate leading to the next stage

Level 8 - All the lights are off

Level XNUMX Labyrinth

One of the most difficult and unpleasant levels. It is an extremely large labyrinth with minimal visibility due to darkness and a dangerous enemy - Skin Stealer, a meeting with which can be fatal. The only way to resist him is to hide in lockers, of which there are quite a few on the location.

Skin Stealer, one of the most dangerous opponents of the regime

Enthusiasts have created a map that will help in the passage. At the bottom left, the yellow square marks the place of appearance at the very beginning. In the room with the chair, which is drawn in the middle, the highest chance of meeting the enemy. You need to go along the yellow path, straight to the opposite corner of the location.

Fan Made Tier 8 Map

Level 9 - Ascension

Screenshot from level 9

At this stage, it will be possible to take a break from the difficult previous level. There are no monsters here, and the task is as simple as possible - you need to find water slides. Touching one of them will get you to the next location. You can use the following map, the spawn location is a green rectangle, the slides are red.

Level map created by players

The main disadvantage of this location is a small chance get instead of level 10 to 4. What this is connected with and whether it was done on purpose is unknown.

Level 10 - Abyss

What does the 10th level with the name Abyss look like

Long and hard level. It contains two entities. First - Phantom Smiler. He could be seen at stage 0, he only frightened the player and did not pose a danger, here he behaves the same way. The second enemy Titan Smiler. It was necessary to run away from him earlier (6 location). It's good that he's not so fast here.

The map is quite large. In the corners there are buildings with doors closed with locks. In one of these buildings there will be an exit. The main thing is to find the right key, and you need to look for them in lockers located throughout the location.

Level 11 - Warehouse

Warehouse from the same level

Not the easiest stage, but the complete absence of enemies makes it much easier. To pass, you need to go through a couple of sections - an office and a warehouse, through which you will have to go through a difficult obstacle course.

To begin with, in the first part of the location you need to find a room with shelves on which there are colored balls, the same as on 7 level. It is necessary to remember all the colors, while the first one is the one that is closest to the entrance, the last one is the furthest away. As you remove, you should remember others. Now you need to find a door with a lock in which you need to arrange the colors in the same order.

A room in which you need to find and remember all the balls for the password

In the open room, there will be a crowbar on one of the tables. With it, you need to open the door boarded up with boards. Inside is a laptop in which you need to enter one letter igrek (English y). After that, the metal gates will open, and it will turn out to go to the part with the warehouse.

In the warehouse, you need to go through a rather long obstacle course of many racks, boards and other elements. It is better not to rush, as you can easily die by falling into the abyss. At the end there will be a room, the entrance to which is marked with black arrows.

Where should parkour lead through the warehouse

Inside there will be an entrance to another labyrinth. In it you need to move around on different objects in a narrow space. At the end is a key worth picking up. After that, you need to find an exit in the labyrinth to a new room, where the received key will open the metal gate. There is another key in the open room.

Need to go back. At the place where the gates were opened, turn right and again go through a small parkour. At the end, open the door with the received key. A part of the obstacle course will be opened, which was previously impossible to get to. At the end there will be another metal door, which can be opened by pressing the red button next to it.

It remains a little to go to the exit to get to the 12th level.

End of level 11

Level 12 - Creative Minds

Where to place paintings on level 12

The second level in a row, in which you will not have to face hostile creatures. To pass, you need to arrange 3 certain pictures in the correct order. It is shown in the picture below. The place where they need to be placed is right in front of the place where the main character appears at the location.

Correct arrangement of all pictures

Fans of Apeirophobia created a map for this level as well. Thanks to her, it will be easier to collect all the necessary pictures. The orange square indicates the location of the appearance, the blue rectangle with a pink border indicates the location of the paintings. The blue rectangles are the pictures themselves. At the end, it remains to go to the red rectangle at the very top. This is the exit that will open when the paintings are placed.

Level 12 card. It depicts all the rooms and the necessary pictures.

Level 13 - Entertainment Rooms

Screenshot from Level 13 - Entertainment Rooms

An extremely difficult stage, especially when compared with the previous ones. There is only one enemy here partygoers. The main feature of this enemy is that it can only be seen with the camera turned on. He can also teleport behind players.

Partygoers are one of the most dangerous opponents in the game.

To protect yourself from this enemy, you need to look at him as long as possible, while maintaining a safe distance. After a while, he still teleports. About teleportation partygoers will indicate a certain sound. If you stand too close to it, you will hear a heartbeat. In this case, it is worth moving away so that he does not kill the character. The easiest way to pass the level with friends who can distract him.

The location itself is divided into two main ones. In the first one you need to find five buttons in the shape of a star. Everything has to be clicked on. After the last button, the gate to the next stage will be opened.

One of the buttons in the form of a star

The second stage is a kind of labyrinth. It contains three parties. Each of them has a soft toy. All of them also need to be collected. With all the toys, you need to move to the auditorium and go through the door on the stage.

One of the toys in the second stage

Level 14 - Power plant

Long corridor of the power station

Quite a large complex with many long corridors. The local adversary Stalker. It randomly spawns near the player/players. When the Stalker scares the player, it will turn on signaling. If his appearance is repeated when the alarm is still working, the character will die.

Enemy Stalker encountered in the level

There is an electrical box at the spawn site. It must be opened and the wires cut with screwdrivers и bolt cutter, which are worth looking for in the level. Each cut wire sets off an alarm, so it's worth cutting quickly. After that, a new room will open.

An electrical panel that needs to be opened and the wires cut

There will be a computer in the new room. On it, like on other PCs that you have encountered before, you need to enter a small igrek (y) and confirm the action. After that, the gate leading to the next level will open.

Room with a computer that opens the door to the next stage

The passage can be simplified by finding a room with levers. With their help, you can turn off the alarm after meeting with the stalker (attention).

Level 15 - Ocean of the last frontier

Screenshot from level 15 with boat and monster

Stage, which is a large body of water. It is surrounded by mountains and islands. There is only one enemy here - cameloha. The entity appears immediately after the appearance on the location and pursues the boat to the very end.

Kameloha - local enemy chasing the boat

During the passage, it is necessary to repair the boat from the holes that appear and from time to time turn on the engine so that the ship does not slow down and stop. After a few minutes the screen will go dark and the level will end.

Level 16 - Shattering Memory

What does the last, 16th level look like

The last stage in Apeirophobia. Represents level 0, but rather dark and covered with a black substance. There is one dangerous enemy here - Deformed Howler. You can also find a character Clam. This is a white teddy bear. If you get close enough to it, it will scare the player and disappear.

Deformed Howler - An extremely strong opponent. He is running faster character (if you do not buy improvements for robux) and easily catches up with him. The only way to fight him is to make him crash into a wall. An animation will play in which he is angry. This is the time to run away.

Deformed Howler chasing the player at level 16

At the very beginning, you need to find the arrows. They appear almost at the spawn site. Following them, you need to find gasoline, matches и bear trap. Every time an object is picked up, an enemy will appear nearby, as provided by the developers.

Finding the last item trap, you need to find a circle on the floor. You can put a trap in it. It remains to wait for the enemy and make sure that he falls into a trap. After that, the final cinematic will begin, in which the player sets fire to and kills the monster.

After passing through this location, it remains only to wait for the release of new levels from the developers. Good luck!

Rate this article
The world of mobile games

  1. meow

    THAT'S COOL

    Reply
    1. Dimon

      yeah cool, it's a pity that the picture of the monster was not added

      Reply