> Super Hellcat in WoT Blitz: a complete guide and review of the tank 2024    

Full review of Super Hellcat in WoT Blitz

Super Hellcat WoT Blitz

In WoT Blitz, an event was held to receive a premium tier 7 tank destroyer Super Hellcat. Without a doubt, the challenge was very simple, so there was no question of whether it was worth spending your time getting a car. But now the question is whether it is worth rolling out this self-propelled gun at random. What is it capable of, what equipment should be installed, how to implement it in battle? We'll tell you more in this review.

Characteristics of the tank

Weapons and firepower

The gun of the premium self-propelled gun was inherited from the younger upgraded brother, who lives at the 6th level. Of course, with various improvements and, no matter how hard it is to believe, with a lot of deterioration.

Comparison between Hellcat and Super Hellcat guns

A level 6 self-propelled gun rolls a little faster, shoots a little more accurately and tilts the gun down better. Super Hellcat has slightly increased penetration and improved DPM.

In general, there is only an increase in damage per minute and a decrease in vertical aiming angles. The rest of the gun remained quite good. The only difference is that Hellket's barrel at its level 6 could be called an immb. There is high damage per minute, and a good one-time alpha, and high penetration. There are no opponents in the game that Hellcat would feel helpless against.

But with the premium counterpart, things are much worse. For level 7 alpha at 225 no longer looks so impressive, penetration may not be enough on some TT-8s, and DPM in 2764 feels mediocre, as some heavyweights, as well as LT and ST, overtake the Super Hellket in this indicator. And the average comfort of shooting, which seemed reasonable at level 6, feels completely different here.

Armor and security

Super Hellcat Armor

It is rather difficult to talk about the security of a car whose armor is pierced through with a long stick found in a neighboring yard. The corpus is 30mm foil. from all projections. It’s already better with the tower, because there ... From 50 to 98 mm.

In other words, the Super Hellcat actively swallows explosives from enemies with any caliber, with the exception of some devices that have the number 20 in the value of penetration on explosives (Black Prince, Comet).

The only thing you can rely on is the mask of the gun. Armor varies there from 140 to 250 millimeters. Periodically, projectiles in this mask are lost, which greatly upsets opponents and pleases the owner of the Hellket.

Speed ​​and mobility

Here the self-propelled gun already has something to show. imposing 65 km/h ahead and very pleasant 20 km / h for retreat, as well as excellent dynamics and good turning speed. All this allows Hellket to be the first to take comfortable positions and quickly reel in fishing rods when it smells of fried.

Mobility Super Hellcat

Only the speed of rotation of the tower is lame. It will be quite difficult to aim at the enemy without hull movements, but here you need to understand that the Super Hellcat is a self-propelled gun with a turret, and not an ordinary tank. And for a self-propelled gun, the mere fact of having a turret is already a huge plus.

The best equipment and gear

The developers did not give anything interesting to the car, so the set of equipment, ammunition and equipment will be standard.

Equipment, ammunition and equipment for Super Hellcat

The main essence of such a set is to upgrade the firepower of the vehicle, as well as to add survivability where possible. One small additional ration in ammunition (a bottle of cola with a glass) can be exchanged for a protective kit (a green box with fire extinguishers), which will reduce the chance of losing a crew member. And you will have to lose them often, because land mines will fly into you in every battle.

Ammunition is equipped for an active game, in which more often you will have to shoot heavy tanks in the sides, and not in the forehead. If there are problems with the active game, it is better to take more gold shells.

How to play Super Hellcat

Excellent mobility, a good gun and a complete lack of armor. Looks like a glass cannon. Smells like a glass cannon. It also tastes like a glass cannon. And you need to play like a typical glass cannon.

Super Hellcat in frontline combat

It makes no sense to stand in the bushes, except in exceptional situations, when opponents begin to rush and substitute. Otherwise, shooting simply won’t work due to low penetration, weak alpha, and an unpleasant distribution of shells in the scatter circle.

At the very edge of the attack, it will not be possible to win back due to the low margin of safety, weak armor and, again, low alpha.

It's best to stay close to the allies, try to stay close to the cut but always be a little behind, allowing the more "meaty" teammates to take damage. In other words - typically rat gameplay. The bushes and terrain on the front line are your best friends. You expect your opponent to make mistakes, after which you try to give him 1-2 shots.

And don't forget to use the tank's mobility. Change flanks like gloves, find yourself in unexpected places and shoot the enemy in the sides.

Pros and cons of a tank

Pros:

  1. Excellent mobility. Rolling to the other flank or quickly running away from the battlefield when the enemy starts to push through is the base.
  2. Not a bad weapon. Compared to anti-tank guns, the gun on the Super Hellcat is weak. But against the background of medium and heavy tanks, this ratio of damage per shot and damage per minute looks normal.
  3. The presence of the tower. As mentioned earlier, for a self-propelled gun, the ability to look behind oneself or drive around a corner is already a significant plus. Many PTs do not have this capability.
  4. Interesting gameplay. Despite the fact that this is a rather subjective point, playing a self-propelled gun is not boring. You need to constantly monitor the minimap, the movement of opponents, listen to the sounds of shots, move and flank. Need to think. And it's more interesting than just standing in the corner.

Cons:

  1. Challenging gameplay. Wheelbarrow, as they say, is not for everyone. To realize the strengths of this machine, you need to understand the game, analyze the actions of the allied and enemy teams and always be in focus. Otherwise, you can just go to the crowd and fly off with zero.
  2. Level of. Level 29 is where the Crushers, Destroyers, and Jagpanthers rule the roost. Kind of a freak party. Sometimes Black Prince, TXNUMX, Comet and a couple more cars are added to this party. But not Super Hellcat. He cannot compete with them.
  3. Ammunition. And this is a really significant disadvantage. Having 40 shells at such a rate of fire is very bad. It is unlikely that the ammunition will be completely empty, but getting into a battle against the eighth level, in which there are simply not enough gold buns, is not uncommon. Yes, and armor-piercing poke in ordinary battles can often come to an end. Especially if you like to throw blinds on the bushes.

Conclusions

If you look at the situation as a whole, the device turned out to be good. He rolls fast, can deal damage, and doesn't feel overpowered in most fights. However, it is not suitable as a bending machine. It does not have a characteristic that would completely kill the gameplay, like the slowness of machines from the AT series, but here are many small flaws that do not allow the cat to rise.

It will do to roll up a few dozen fights. Moreover, during the “demo mode” the tanks are balanced better and the battles are usually pleasing. But riding on a constant or farming on it is already such a pleasure.

First session

Suggestions for improvement

Could this car be made more competitive? By itself. What needs to be changed for this?

There are || Do:

  • UVN: -9 || -10.
  • Ammunition: 40 shells || 60 shells.
  • Reloading: 4.9 sec || 4.5 sec.
  • PDM: 2750 units || 3000 units.

How do you like this version of the characteristics of the Super Hellket? Will he become an imboy after that, or will he remain just a complex machine that rewards efforts?

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